šŸ’°Cost

ConstructionĀ Cost=[LayĀ 007Ā Robotn]+[Orbnāˆ—yc2]Construction~Cost=[Lay ~007~Robot _n] +[Orb_{n}*y_c^2]
Orbn=LayĀ MiningĀ perĀ Day[Lev.2]āˆ—LaypĀ Orbp Orb_{n}=Lay~Mining~per~Day[Lev.2]*{\sqrt {Lay_{p}}\over \ \sqrt {Orb_{p}}}
Layp=LayĀ PriceOrbp=OrbĀ Price Lay_{p}=Lay~Price \\Orb_{p}=Orb~Price

All costs for buildings are determined by the formula above. The cost is based on the amount of $Lay 007 mined. Because it is based on the amount of Lay mined, the Lay value is a fixed cost based on the tier and level of the building, but $Orb is a variable cost. The reason for the variable cost of $Orb is that when the price of $Orb is high, it is unlikely that further construction or upgrades will be triggered.

Construction Cost

common
rare
epic
unique
legendary

1 Robot

3 Robot

12 Robot

72 Robot

642 Robot

yc=25y_c=25

Coefficient of x and y for each tier & level

Lev
common
rare
epic
unique
legendary

1 Lev

1.00

1.12

1.24

1.36

1.48

2 Lev

1.04

1.16

1.28

1.40

1.52

3 Lev

1.08

1.20

1.32

1.44

1.56

The table above shows the coefficients by Tier & Level for the values of x, y. In other words, the values of x, y increase as the level and tier increase.

Note: Keep in mind that all tokens and NFTs spent on the upgrade are irrevocable and non-refundable.

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