Time
The construction time for a new building can be defined by the equation above.
t is the fixed time per season.
v is a variable that represents the dynamic time change based on the total number of buildings.
a is the increasing percentage of time based on the tier of the building and the number of constructions.
LayBours is an attribute of building NFTs that can be used to reduce time.
The value of t_c may change randomly from season to season.
n is the total number of buildings in the OrbCity ecosystem, and the minimum and maximum values change from season to season. The formula for v may change depending on the maximum and minimum values of n, but the principle is the same.
common
100%
110%
120%
130%
140%
150%
rare
150%
165%
180%
195%
210%
225%
epic
250%
270%
290%
310%
330%
350%
unique
400%
425%
450%
475%
500%
525%
legendary
600%
630%
660%
690%
720%
750%
The higher the tier, the more constructions, the higher the percentage. a depends on the tier of the building and the number of constructions. Each construction with the same building NFTs increases the construction time. However, when tiering up a building, the number of constructions is reset.
The maximum number of times a new building can be constructed is 6.
Note: Please note that all figures are subject to change by governance.
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